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Okay, so I've been catching up on all the Dork Tower collections and loving them.

But...I keep on finding that I most identify with Igor.

Is this wrong?

Abstract Dorkiness

Date: 2005-10-29 03:18 am (UTC)
From: [identity profile] billzilla.livejournal.com
My favorite summary of Igor is from John, basically to the effect that he has to tone down the real-life Igor's antics, because nobody would belive they were true.
Scott (Igor) once put a hole in the ceiling of my aprtment just by picking up a wooden samurai sword (boken).
Of course you know who the basis for the character of Bill, the manager of Pegasaurus Games is, don't you? Hmmmm?

B.

Re: Abstract Dorkiness

Date: 2005-10-29 03:15 pm (UTC)
From: [identity profile] bookzombie.livejournal.com
No, I didn't know. Kewl (as they say)!

Is the Scott that Igor is based on the guy I've seen around at WisCon - sandy beard, loud Hawaiian shirts?

Actually, the thing that I most recognise about myself in Igor is the desire to own everything, rather than the 'kill everything that moves' attitude!

I haven't actually played any RPGs for more than 15 years now - apart from trying to start a Call of Cthulhu campaign for P. about a year ago which died a death (a mistake, it seems, shared by John with his (now) wife). I reckon that the problem is CoC is fairly advanced RPGing - if you've never played before it's not the best setting to start. It probably explains the popularity of D&D - the mechanics may not be as simple as they used to be (I'm a 1st edition guy myself) but conceptually, it is quite easy to get your head around.

I may try P. with D&D some point soon - I miss gaming sometimes!

Re: Abstract Dorkiness

Date: 2005-10-29 07:05 pm (UTC)
From: [identity profile] billzilla.livejournal.com
Nope; Hawaiian shirts and sandy beard at WisCon = Scott Custis, who by the way is a damn fine fellow in his own right, but not at all the same Scott who is the inspiration for Igor.

Scott's desire to own 'everything' is legendary; I'll tell you about it sometime in person.

Gaming does get more difficult as one gets older; everyone has family or work-type obligations that get in the way of a regular RPG group. It's tough to keep going without that momentum, or at least without a FABULOUSLY talented GM who keeps 'em coming back for more -- and those are damned rare.

Might I suggest a couple of good boardgames to try? Carcassonne is excellent, though not EVERYONE'S cup of tea. There are several decent RPG-type boardgames about, which naturally require a smaller time commitment; email me offline if you would like some suggestions.

B.

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