Aug. 27th, 2007

bookzombie: (ffxii)
I may have mentioned this before, but when it comes to computer games I suck at being evil. In fact where (particularly) RPG games give you the 'being evil' option I normally go for the 'good' options as it tends to suit my playing style.

So when I started playing Neverwinter Nights 2 I thought I'd go for an evil character just to prove that I could. Now the game is clever enough to  gradually move your chosen character alignment depending on what actions you choose from the many dialogue trees.

Last night I noticed that at some point, unbeknown to me, the game had decided that my 'Lawful Evil' character had become 'Lawful Neutral'. I was much miffed by this development.

So, I suck at being evil once again.

Actually thinking about it the structure of the game and the way you deal with your AI-controlled companions actually does, ultimately, encourage 'good' behaviour. But that's a think for another time...

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